/*
 *  green_zombie.cpp
 */

#include "green_zombie.h"

GreenZombie::GreenZombie(int objectID, int life, int speed, int max_distance)
                        :Zombie(objectID, life, speed) {
    this->max_distance = max_distance;
}

GreenZombie::~GreenZombie() {}

void GreenZombie::doAction()
{
    //green zombie logic
}

//{+}

